Saturday, December 18, 2010

Last post of the year

Well, the project is moving slower than I expected (and I expected it to be slow to begin with).  Nevermind.  I just merged two dungeon environments into one, so technically speaking, I have 25% of the environment set.  If I keep at the current rate I may be able to finish right before September.

I am also now considering Shiva3D as well as Unity3D as a candidate for a 3D engine to make a short action side-game that reuses the 3D models I had prerendered.

I really want to finish in early August though, to commemorate 5 years since my registering on Lemmasoft forums and taking my first steps as a game-maker... from small experimental text-and-pictures visual novels, to slightly more complicated simulations, and now an RPG hybrid.  Many developers took 10 or 15 years of industry experience before deciding to go independent.  We live in an exciting time that I can go head to head with them at the same points of entry:  PC, iOS, Android, XBLIG (if available in your country).

Five years also marks a generational shift, whether it's a console life-cycle, an automobile full model year change, or even the population of a forum.

So with this work, I will be deciding what I will be doing next as far as serious hobbies go, depending on the end result and reception.

Happy Holidays!

1 comment:

  1. Could this be the first comment in the whole blog? It took me a while to search for the game's title, I kept finding stuff on gardening even though I used its full name (I should have really tried adding a .com at the end...).

    You know, I actually liked the kind of "short and experimental" VNs that you and others produced - stuff like Magbou, Black Pencil, The Nettestadt Troll (which I still love, you're possibly the only EVN author who created a male character I was truly fond of... which is a bit embarrassing to say, I thought I was old enough to be past that phase!)would survive my compulsion to delete anything I don't use anymore on my PC. I can't say the same happens nowadays, especially not with the other commercial endeavours.

    I'll be waiting for the end result, and I'll be particularly curious to see if you can retain that certain je ne sais quoi that made those games particularly endearing. :)




    And I didn't know you joined the forums after I did - I technically would have celebrated the 5 years in November, had I not asked to have my account deleted.

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